Co-founder and Product Architect, Mux Platform
Creator of Video.js and co-founder of Zencoder. Semi-professional drummer and apparently drove a Civic lowered more than Mux's live latency in high school.
August 24, 2023 (3 months ago)
It's becoming increasingly clear that cloud encoding APIs are on their way out. Read our perspective on where cloud video encoding is headed.
June 1, 2023 (6 months ago)
Media Chrome, the set of web components for video and audio players is now version 1.0. While it was production ready before, now we promise it is.
February 15, 2023 (10 months ago)
We lowered our pay-as-you-go pricing for video Encoding, Storage and Streaming at 720p or lower, giving you new ways to control your streaming costs!
December 14, 2021 (almost 2 years ago)
Developer product companies, despite massive success in some cases, are still early, and the playbooks aren’t as developed.
May 6, 2021 (over 2 years ago)
We strive to make video simple to use and that applies to pricing too. Today, we’re rolling out updated pricing that removes a layer of complexity and makes it that much easier to use Mux.
February 13, 2020 (almost 4 years ago)
Steve and Dylan discuss how you might go about building a live interactive video solution that is scalable.
November 11, 2019 (about 4 years ago)
With the new Simulcast Targets feature, developers can now let their users publish live streams on social platforms.
April 1, 2019 (over 4 years ago)
We just added a few new events to Mux's Live Streams that let you build more helpful UIs for streamers and help debug issues when they happen. These include: CONNECTED (video.live_stream.connected) - ...
April 6, 2017 (over 6 years ago)
We started Mux because we saw what the most advanced video companies had built to monitor their viewer experience, and we wanted to bring it to everyone.